103 G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
void balloon_render(EffectInstance *effect)
void balloon_update(EffectInstance *effect)
void balloon_init(EffectInstance *effect)
void balloon_appendGfx(void *effect)
EffectInstance * balloon_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5)
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
struct BalloonFXData * balloon
#define ASSERT(condition)
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_SURFACE_OPA
#define VIRTUAL_TO_PHYSICAL(addr)
void(* renderUI)(EffectInstance *effectInst)
void(* init)(EffectInstance *effectInst)
void(* update)(EffectInstance *effectInst)
void(* renderWorld)(EffectInstance *effectInst)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext