115 s32 primAlpha =
part->unk_24;
BSS s32 PopupMenu_SelectedIndex
void effect_86_render(EffectInstance *effect)
EffectInstance * effect_86_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5)
void effect_86_update(EffectInstance *effect)
void effect_86_appendGfx(void *effect)
void effect_86_init(EffectInstance *effect)
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
EffectInstanceDataPtr data
struct Effect86FXData * unk_86
#define ASSERT(condition)
@ FX_INSTANCE_FLAG_DISMISS
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
#define VIRTUAL_TO_PHYSICAL(addr)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext