205 s32 unk_34 = part->
unk_34;
206 f32 unk_30 = part->
unk_30;
207 s32 unk_04 = part->
unk_04;
208 f32 unk_28 = part->
unk_28;
209 f32 unk_2C = part->
unk_2C;
226 if ((u32) (unk_04 - 4) < 3U) {
234 for (i = 1; i < ((
EffectInstance*)effect)->numParts; i++, part++) {
251 gDPLoadTextureTile_4b(
253 G_IM_FMT_CI, 32, 0, 0, 0, 31, 31, 0,
254 G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP,
255 5, 5, G_TX_NOLOD, G_TX_NOLOD);
258 0x0080, 1, G_IM_FMT_CI, 32, 0, 0, 0, 31, 31, 0,
259 G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP,
260 5, 5, G_TX_NOLOD, G_TX_NOLOD);
263 guScaleF(sp58, unk_30, unk_30, unk_30);
265 guRotateF(sp58, unk_28, 0.0f, 1.0f, 0.0f);