4#define NAMESPACE A(kzn_04b)
15 Exec(N(EVS_TexPan_Lava))
18 Exec(N(EVS_TexPan_Lava))
21 Exec(N(EVS_TexPan_Lava))
24 Exec(N(EVS_TexPan_Lava))
27 Exec(N(EVS_TexPan_Lava))
30 Exec(N(EVS_TexPan_Lava))
33 Exec(N(EVS_TexPan_Lava))
36 Exec(N(EVS_TexPan_Lava))
39 Exec(N(EVS_TexAnim_LavaBubble))
42 Exec(N(EVS_TexAnim_LavaBubble))
52s32 N(ForegroundModels)[] = {
61 .shape =
"kzn_bt04_shape",
62 .hit =
"kzn_bt04_hit",
63 .preBattle = &N(EVS_PreBattle),
64 .postBattle = &N(EVS_PostBattle),
65 .foregroundModelList = N(ForegroundModels),
ApiStatus SetGroupVisibility(Evt *script, b32 isInitialCall)
Enables or disables the given group.
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
ApiStatus SetCamBGColor(Evt *script, b32 isInitialCall)
#define Set(VAR, INT_VALUE)
Sets the given variable to a given value casted to an integer.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Exec(EVT_SOURCE)
Launches a new thread.
#define Return
Kills the current EVT thread.
#define STAGE_MODEL_LIST_END