21 { 16, 16, 1.0f, 1.0f, 8, 8 },
22 { 16, 16, 1.0f, 1.0f, 8, 8 },
23 { 16, 16, 1.0f, 1.0f, 8, 8 },
128 s32 temp_a2 = data->
unk_00;
134 s32 envR, envG, envB;
161 f32 temp_f12 = data->
unk_1C[i];
162 f32 temp_f14 = data->
unk_2C[i];
163 f32 temp_f0 = data->
unk_3C[i];
164 s32 temp_s5 = temp_s1->
unk_10;
165 s32 height = temp_s1->
unk_14;
179 if ((var_a2 != 0) && !(sp48 < 0.0f) && !(sp4C < 0.0f) && !(sp48 >= 320.0f) && !(sp4C >= 240.0f)) {
181 temp_v1 = (data->
unk_5C * temp_a0) >> 9;
182 temp_v0_2 = (data->
unk_60 * temp_a0) >> 9;
183 temp_v0_3 = (data->
unk_64 * temp_a0) >> 9;
186 (temp_v1 * temp_a0) >> 8,
187 (temp_v0_2 * temp_a0) >> 8,
188 (temp_v0_3 * temp_a0) >> 8,
193 envG = temp_v0_2 + 32;
194 envB = temp_v0_3 + 32;
205 gDPSetEnvColor(
gMainGfxPos++, envR, envG, envB, 0);
208 t6 = s3 + temp_s5 * 2;
210 var_a0 = v0 + 2 * temp_s5;
211 t3 = uly = sp4C - temp_s5;
232 var_t2_2 = var_v1 / height;
233 sp54 = (var_a0 - t3) / height;
235 while (var_t2_2 < sp54) {
236 uly = t3 + var_t2_2 * height;
242 (s32) (s3 * temp_s1->
unk_08) * 4,
247 for (var_t4 = 0; var_t4 < 2; var_t4++) {
255 G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 9, 8, G_TX_NOLOD, G_TX_NOLOD
263 ((u32) (s3 + var_a1) % 0x200) * 32,
276 data->
unk_3C[i + 1] = sp18[i];
277 data->
unk_1C[i + 1] = sp28[i];
278 data->
unk_2C[i + 1] = sp38[i];