124 switch (data->
anim) {
BSS s32 PopupMenu_SelectedIndex
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
EffectInstanceDataPtr data
struct QuizmoAssistantFXData * quizmoAssistant
#define ASSERT(condition)
@ FX_INSTANCE_FLAG_DISMISS
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
EffectInstance * quizmo_assistant_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5)
void quizmo_assistant_appendGfx(void *effect)
void quizmo_assistant_render(EffectInstance *effect)
void quizmo_assistant_init(EffectInstance *effect)
void quizmo_assistant_update(EffectInstance *effect)
#define VIRTUAL_TO_PHYSICAL(addr)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext