37 bp.
effectID = EFFECT_QUIZMO_ASSISTANT;
67 effect->
flags &= ~FX_INSTANCE_FLAG_DISMISS;
116 guScaleF(sp58, 5.0f / 7, 5.0f / 7, 5.0f / 7);
121 gDPSetPrimColor(
gMainGfxPos++, 0, 0, fadeInAmt, fadeInAmt, fadeInAmt, 255);
124 switch (data->
anim) {
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
struct QuizmoAssistantFXData * quizmoAssistant
#define ASSERT(condition)
@ FX_INSTANCE_FLAG_DISMISS
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
EffectInstance * quizmo_assistant_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5)
void quizmo_assistant_appendGfx(void *effect)
void quizmo_assistant_render(EffectInstance *effect)
void quizmo_assistant_init(EffectInstance *effect)
void quizmo_assistant_update(EffectInstance *effect)
#define VIRTUAL_TO_PHYSICAL(addr)
void(* renderUI)(EffectInstance *effectInst)
void(* init)(EffectInstance *effectInst)
void(* update)(EffectInstance *effectInst)
void(* renderWorld)(EffectInstance *effectInst)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext