Go to the source code of this file.
◆ quizmo_assistant_init()
◆ quizmo_assistant_update()
Definition at line 63 of file quizmo_assistant.c.
63 {
65
69 }
70
73 }
74
76
79 return;
80 }
81
84 }
85}
BSS s32 PopupMenu_SelectedIndex
EffectInstanceDataPtr data
struct QuizmoAssistantFXData * quizmoAssistant
@ FX_INSTANCE_FLAG_DISMISS
Referenced by quizmo_assistant_main().
◆ quizmo_assistant_render()
Definition at line 87 of file quizmo_assistant.c.
87 {
90
95
98}
#define queue_render_task
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
void quizmo_assistant_appendGfx(void *effect)
void(* appendGfx)(void *)
Referenced by quizmo_assistant_main().
◆ quizmo_assistant_appendGfx()
void quizmo_assistant_appendGfx |
( |
void * | effect | ) |
|
Definition at line 100 of file quizmo_assistant.c.
100 {
107
110
119
123
124 switch (data->
anim) {
125 case 0:
127 break;
128 case 1:
130 break;
131 case 2:
132 default:
134 break;
135 }
136
140}
#define VIRTUAL_TO_PHYSICAL(addr)
DisplayContext * gDisplayContext
Referenced by quizmo_assistant_render().
◆ quizmo_assistant_main()
Definition at line 26 of file quizmo_assistant.c.
26 {
30 s32 numParts = 1;
31
38
43
48 } else {
50 }
56
57 return effect;
58}
#define general_heap_malloc
#define create_effect_instance
#define ASSERT(condition)
void quizmo_assistant_render(EffectInstance *effect)
void quizmo_assistant_init(EffectInstance *effect)
void quizmo_assistant_update(EffectInstance *effect)
◆ D_09002400_409480
◆ D_09002528_4095A8
◆ D_090025B8_409638
◆ D_09002648_4096C8
◆ D_090026D8_409758
◆ D_090027F0_409870
◆ D_E011C500
◆ D_E011C514
◆ D_E011C518
s32 D_E011C518[] = { 1, 1, 2, 2, 2 } |
◆ D_E011C52C
s32 D_E011C52C[] = { 3, 3, 4, 4 } |