78 data->
unk_14 = timeLeft * 20;
129 (
uls + 32) * 4, (
ult + 32) * 4);
BSS s32 PopupMenu_SelectedIndex
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
EffectInstanceDataPtr data
struct RisingBubbleFXData * risingBubble
#define ASSERT(condition)
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
void rising_bubble_update(EffectInstance *effect)
void rising_bubble_main(s32 arg0, f32 posX, f32 posY, f32 posZ, f32 arg4)
void rising_bubble_init(EffectInstance *effect)
void rising_bubble_appendGfx(void *effect)
void rising_bubble_render(EffectInstance *effect)
#define VIRTUAL_TO_PHYSICAL(addr)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext