7extern Addr entity_model_ScriptSpring_anim_ROM_END;
8extern Addr entity_model_ScriptSpring_anim_ROM_START;
9extern Addr entity_model_ScriptSpring_gfx_ROM_END;
10extern Addr entity_model_ScriptSpring_gfx_ROM_START;
11extern Addr entity_model_SimpleSpring_anim_ROM_END;
12extern Addr entity_model_SimpleSpring_anim_ROM_START;
13extern Addr entity_model_SimpleSpring_gfx_ROM_END;
14extern Addr entity_model_SimpleSpring_gfx_ROM_START;
29 playerStatus->
flags &= ~PS_FLAG_FALLING;
107 .fpHandleCollision = NULL,
110 .aabbSize = {40, 25, 40}
120 .fpHandleCollision = NULL,
123 .aabbSize = {40, 25, 40}
EntityScript Entity_ScriptSpring_Script
DmaEntry Entity_ScriptSpring_dma[]
void entity_ScriptSpring_init(Entity *entity)
EntityBlueprint Entity_ScriptSpring
void entity_SimpleSpring_init(Entity *entity)
AnimScript Entity_SimpleSpring_AnimLaunch
EntityBlueprint Entity_SimpleSpring
StaticAnimatorNode * Entity_SimpleSpring_Mesh[]
AnimScript Entity_ScriptSpring_AnimLaunch
EntityScript Entity_SimpleSpring_Script
AnimScript Entity_SimpleSpring_AnimIdle
StaticAnimatorNode * Entity_ScriptSpring_Mesh[]
DmaEntry Entity_SimpleSpring_dma[]
void entity_ScriptSpring_idle(Entity *entity)
void entity_SimpleSpring_enable_player_input(Entity *ent)
AnimScript Entity_ScriptSpring_AnimIdle
void entity_SimpleSpring_idle(Entity *entity)
void entity_SimpleSpring_set_jump_params(Entity *entity)
struct SimpleSpringData * simpleSpring
#define sfx_play_sound_at_position
s32 CreateEntityVarArgBuffer[]
#define es_SetCallback(func, time)
@ ENTITY_TYPE_SCRIPT_SPRING
@ ENTITY_TYPE_SIMPLE_SPRING
@ ENTITY_COLLISION_PLAYER_TOUCH_FLOOR
@ ENTITY_FLAG_HAS_ANIMATED_MODEL
@ ENTITY_FLAG_ALWAYS_FACE_CAMERA
@ ACTION_STATE_LAUNCH
Shy Guy Toybox jack-in-the-boxes.
@ ACTION_STATE_USE_SPRING
void play_model_animation(s32, s16 *)
s32 disable_player_input(void)
s32 entity_start_script(Entity *entity)
s32 enable_player_input(void)
void set_action_state(s32 actionState)
void exec_entity_commandlist(Entity *entity)
u8 Addr[]
Linker symbol address, as in ld_addrs.h.
PlayerStatus gPlayerStatus