Go to the source code of this file.
◆ chomp_drop_init()
◆ chomp_drop_update()
Definition at line 59 of file chomp_drop.c.
59 {
62
67 return;
68 }
69
72 case 0:
81 }
82 break;
83 case 1:
88 }
89 break;
90 case 2:
94 }
95 break;
96 case 3:
106 }
107 break;
108 case 4:
112 }
113 break;
114 case 5:
117 }
119 break;
120 }
121}
BSS s32 PopupMenu_SelectedIndex
EffectInstance * dust_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, s32 arg4)
EffectInstanceDataPtr data
struct ChompDropFXData * chompDrop
Referenced by chomp_drop_main().
◆ chomp_drop_render()
Definition at line 123 of file chomp_drop.c.
123 {
126
131
134}
void chomp_drop_appendGfx(void *effect)
#define queue_render_task
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_SURFACE_XLU_LAYER1
void(* appendGfx)(void *)
Referenced by chomp_drop_main().
◆ chomp_drop_appendGfx()
void chomp_drop_appendGfx |
( |
void * | effect | ) |
|
Definition at line 136 of file chomp_drop.c.
136 {
146 s32 i;
147
150
155
162 255,
163 primA
164 );
165
172 } else {
175 } else {
177 }
178
183
184 for (i = 0; i < 16; i++) {
188
191 vtx->ob[2] = 0;
192 vtx->tc[0] = 0;
193 vtx->tc[1] = i * 128;
194 vtx++;
195
198 vtx->ob[2] = 0;
199 vtx->tc[0] = 2048;
200 vtx->tc[1] = i * 128;
201 }
202
205
206 for (i = 0; i < 15; i++) {
211 };
212 }
213
216}
#define VIRTUAL_TO_PHYSICAL(addr)
DisplayContext * gDisplayContext
Referenced by chomp_drop_render().
◆ chomp_drop_main()
Definition at line 13 of file chomp_drop.c.
15{
19 s32 numParts = 1;
20
27
32
50
51 return effect;
52}
void chomp_drop_update(EffectInstance *effect)
void chomp_drop_render(EffectInstance *effect)
void chomp_drop_init(EffectInstance *effect)
#define general_heap_malloc
#define create_effect_instance
#define ASSERT(condition)
◆ EFFECT_DEF_DUST()
◆ D_09001040_398080
◆ D_090010E8_398128
◆ D_09001190_3981D0