Go to the source code of this file.
Enumerations | |
| enum | { MERLEE_EFFECTS_HOLD = 0 , MERLEE_EFFECTS_RELEASE = 1 , MERLEE_EFFECTS_DISMISS = 2 } |
Functions | |
| void | btl_set_player_idle_anims (void) |
| Enumerator | |
|---|---|
| MERLEE_EFFECTS_HOLD | |
| MERLEE_EFFECTS_RELEASE | |
| MERLEE_EFFECTS_DISMISS | |
Definition at line 32 of file player_events.c.
Definition at line 40 of file player_events.c.
Referenced by btl_state_update_end_turn().
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extern |
Definition at line 2210 of file global_hud_scripts.c.
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extern |
Definition at line 2212 of file global_hud_scripts.c.
| EvtScript EVS_Player_Celebrate |
Definition at line 1051 of file player_events.c.
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extern |
Definition at line 1090 of file standard_events.c.
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extern |
Definition at line 1048 of file standard_events.c.
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extern |
Definition at line 1103 of file standard_events.c.
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extern |
Definition at line 5 of file actors.c.
Definition at line 22 of file player_events.c.
Definition at line 23 of file player_events.c.
| BSS EffectInstance* BattleMerleeOrbEffect |
Definition at line 24 of file player_events.c.
| BSS EffectInstance* BattleMerleeWaveEffect |
Definition at line 25 of file player_events.c.
Definition at line 26 of file player_events.c.
Definition at line 27 of file player_events.c.
Definition at line 28 of file player_events.c.
Definition at line 29 of file player_events.c.
Definition at line 30 of file player_events.c.
| EvtScript EVS_Mario_OnActorCreate |
Definition at line 662 of file player_events.c.
Referenced by btl_state_update_normal_start().
| EvtScript EVS_Peach_OnActorCreate |
Definition at line 667 of file player_events.c.
Referenced by btl_state_update_normal_start().
| EvtScript EVS_MarioEnterStage |
Definition at line 672 of file player_events.c.
Referenced by btl_state_update_normal_start().
| EvtScript EVS_PeachEnterStage |
Definition at line 714 of file player_events.c.
Referenced by btl_state_update_normal_start().
| EvtScript EVS_Mario_HandlePhase |
Definition at line 741 of file player_events.c.
Referenced by btl_state_update_celebration(), btl_state_update_defeat(), btl_state_update_defend(), btl_state_update_first_strike(), btl_state_update_player_move(), btl_state_update_run_away(), btl_state_update_transfer_turn(), btl_state_update_victory(), and btl_substate_try_hpfp_recovery().
| EvtScript EVS_Peach_HandlePhase |
Definition at line 773 of file player_events.c.
Referenced by btl_state_update_player_move().
| EvtScript EVS_ExecuteMarioAction |
Definition at line 783 of file player_events.c.
| EvtScript EVS_ExecutePeachAction |
Definition at line 807 of file player_events.c.
| EvtScript EVS_PlayerFirstStrike |
| EvtScript EVS_StartDefend |
Definition at line 837 of file player_events.c.
| EvtScript EVS_Player_HandleEvent |
Definition at line 843 of file player_events.c.
Referenced by dispatch_event_player(), and dispatch_event_player_continue_turn().
| EvtScript EVS_RunAwayNoCommand |
Definition at line 1065 of file player_events.c.
| EvtScript EVS_RunAwayStart |
Definition at line 1161 of file player_events.c.
| EvtScript EVS_RunAwayFail |
Definition at line 1275 of file player_events.c.
| EvtScript EVS_PlayerDies |
Definition at line 1288 of file player_events.c.
| EvtScript EVS_Unused_UseItemWithEffect |
| EvtScript EVS_Unused_UseItem |
Definition at line 1377 of file player_events.c.
| EvtScript EVS_Unused_PlayerGoHome |
Definition at line 1398 of file player_events.c.
| EvtScript EVS_Unused_EatItem |
| EvtScript EVS_Unused_DrinkItem |
| EvtScript EVS_UseLifeShroom |
Definition at line 1436 of file player_events.c.
| EvtScript EVS_MerleeRunOut |
| EvtScript EVS_MerleeAttackBonus |
Definition at line 1589 of file player_events.c.
| EvtScript EVS_MerleeDefenseBonus |
Definition at line 1638 of file player_events.c.
| EvtScript EVS_MerleeExpBonus |
Definition at line 1692 of file player_events.c.
| EvtScript EVS_PlayerHappy |
Definition at line 1741 of file player_events.c.
| EvtScript EVS_ApplyDizzyAttack |
Definition at line 1795 of file player_events.c.
Referenced by btl_state_update_normal_start().