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Enumerations | |
| enum | { BTL_SUBSTATE_CREATE_ENEMIES = 1 , BTL_SUBSTATE_CHECK_FIRST_STRIKE = 4 , BTL_SUBSTATE_FADE_IN = 7 , BTL_SUBSTATE_DONE = 8 } |
Functions | |
| void | load_stage_assets (Stage *stage) |
| void | btl_state_update_normal_start (void) |
| void | btl_state_draw_normal_start (void) |
| Enumerator | |
|---|---|
| BTL_SUBSTATE_CREATE_ENEMIES | |
| BTL_SUBSTATE_CHECK_FIRST_STRIKE | |
| BTL_SUBSTATE_FADE_IN | |
| BTL_SUBSTATE_DONE | |
Definition at line 15 of file start_battle.c.
Definition at line 25 of file start_battle.c.
Referenced by btl_state_update_normal_start().
Definition at line 50 of file start_battle.c.
Referenced by btl_update().
Definition at line 354 of file start_battle.c.
Referenced by btl_draw_ui().
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Definition at line 16 of file heaps.c.
Referenced by load_stage_assets().
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Definition at line 12 of file battle.cpp.
Referenced by btl_state_update_normal_start(), load_battle_section(), and reset_battle_status().
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Referenced by btl_state_update_normal_start().
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Definition at line 1171 of file camera.c.
Referenced by btl_state_update_normal_start().
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Definition at line 662 of file player_events.c.
Referenced by btl_state_update_normal_start().
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Definition at line 667 of file player_events.c.
Referenced by btl_state_update_normal_start().
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Definition at line 672 of file player_events.c.
Referenced by btl_state_update_normal_start().
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Definition at line 714 of file player_events.c.
Referenced by btl_state_update_normal_start().
Definition at line 23 of file start_battle.c.
Referenced by btl_state_update_normal_start().