Go to the source code of this file.
◆ QuizmoAudiencePositonOffsets
struct QuizmoAudiencePositonOffsets |
Data Fields |
Vec2b * |
offsets |
|
u8 |
count |
|
◆ quizmo_audience_appendGfx()
void quizmo_audience_appendGfx |
( |
void * | effect | ) |
|
Definition at line 183 of file quizmo_audience.c.
183 {
188 s32 i;
189
192
197
199 G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
200 gDPSetPrimColor(
gMainGfxPos++, 0, 0, primColor, primColor, primColor, 255);
202
206
208 G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
211 }
212
215}
#define MAX_QUIZMO_AUDIENCE
Gfx * quizmo_audience_renderAudienceMember[]
#define VIRTUAL_TO_PHYSICAL(addr)
DisplayContext * gDisplayContext
Referenced by quizmo_audience_render().
◆ quizmo_audience_init()
◆ quizmo_audience_update()
Definition at line 117 of file quizmo_audience.c.
117 {
120 s32 posIdx;
121 s32 i;
122
124 effect->
flags &= ~FX_INSTANCE_FLAG_DISMISS;
126 }
127
130 }
131
135 return;
136 }
137
140 }
141
144 case 0:
150 }
151 break;
152 case 1:
157 } else {
161 }
162 break;
163 }
164 }
165}
struct QuizmoAudienceFXData * quizmoAudience
f32 compMoveMagnitude[10]
@ FX_INSTANCE_FLAG_DISMISS
QuizmoAudiencePositonOffsets quizmo_audience_positionOffsets[]
Referenced by quizmo_audience_main().
◆ quizmo_audience_render()
Definition at line 167 of file quizmo_audience.c.
167 {
170
175
178}
#define queue_render_task
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
void quizmo_audience_appendGfx(void *effect)
void(* appendGfx)(void *)
Referenced by quizmo_audience_main().
◆ quizmo_audience_main()
EffectInstance * quizmo_audience_main |
( |
s32 | arg0, |
|
|
f32 | posX, |
|
|
f32 | posY, |
|
|
f32 | posZ ) |
Definition at line 78 of file quizmo_audience.c.
78 {
82 s32 numParts = 1;
83 s32 i;
84
90 effectBp.
effectID = EFFECT_QUIZMO_AUDIENCE;
91
94
97
105
109 }
110
111 return effect;
112}
#define general_heap_malloc
#define create_effect_instance
#define ASSERT(condition)
void quizmo_audience_init(EffectInstance *effect)
void quizmo_audience_update(EffectInstance *effect)
void quizmo_audience_render(EffectInstance *effect)
void(* renderUI)(EffectInstance *effectInst)
void(* init)(EffectInstance *effectInst)
void(* update)(EffectInstance *effectInst)
void(* renderWorld)(EffectInstance *effectInst)
◆ func_E00A8318()
void func_E00A8318 |
( |
void | | ) |
|
◆ D_09002EE0_3AA680
◆ D_09002F18_3AA6B8
◆ D_09002F50_3AA6F0
◆ D_09002F88_3AA728
◆ D_09002FC0_3AA760
◆ D_09002FF8_3AA798
◆ D_09003030_3AA7D0
◆ D_09003068_3AA808
◆ D_090030A0_3AA840
◆ D_090030D8_3AA878
◆ D_09003110_3AA8B0
◆ quizmo_audience_renderAudienceMember
Gfx* quizmo_audience_renderAudienceMember[] |
◆ quizmo_audience_horizontalPosOffsets
Vec2b quizmo_audience_horizontalPosOffsets[] |
Initial value:= {
{0, 0},
{1, 0},
{2, 0},
{2, 0},
{3, 0},
{3, 0},
{3, 0},
{2, 0},
{2, 0},
{1, 0},
{1, 0},
{0, 0},
{0, 0},
{-1, 0},
{-2, 0},
{-2, 0},
{-3, 0},
{-3, 0},
{-3, 0},
{-2, 0},
{-2, 0},
{-1, 0},
{-1, 0},
{0, 0},
}
Definition at line 26 of file quizmo_audience.c.
26 {
27 {0, 0},
28 {1, 0},
29 {2, 0},
30 {2, 0},
31 {3, 0},
32 {3, 0},
33 {3, 0},
34 {2, 0},
35 {2, 0},
36 {1, 0},
37 {1, 0},
38 {0, 0},
39 {0, 0},
40 {-1, 0},
41 {-2, 0},
42 {-2, 0},
43 {-3, 0},
44 {-3, 0},
45 {-3, 0},
46 {-2, 0},
47 {-2, 0},
48 {-1, 0},
49 {-1, 0},
50 {0, 0},
51};
◆ quizmo_audience_verticalPosOffsets
Vec2b quizmo_audience_verticalPosOffsets[] |
Initial value:= {
{0, 0},
{0, 1},
{0, 2},
{0, 2},
{0, 3},
{0, 3},
{0, 3},
{0, 2},
{0, 2},
{0, 1},
{0, 1},
{0, 0},
}
Definition at line 53 of file quizmo_audience.c.
53 {
54 {0, 0},
55 {0, 1},
56 {0, 2},
57 {0, 2},
58 {0, 3},
59 {0, 3},
60 {0, 3},
61 {0, 2},
62 {0, 2},
63 {0, 1},
64 {0, 1},
65 {0, 0},
66};
◆ quizmo_audience_positionOffsets