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Functions | |
void | update_player_input (void) |
void | reset_player_status (void) |
void | player_input_to_move_vector (f32 *outAngle, f32 *outMagnitude) |
void | game_input_to_move_vector (f32 *outAngle, f32 *outMagnitude) |
void | calculate_camera_yinterp_rate (void) |
Variables | |
s32 | PeachDisguiseNpcIndex |
Entity * | TweesterTouchingPartner |
Entity * | TweesterTouchingPlayer |
s32 | PrevPlayerDirection |
s32 | PlayerRunStateTime |
f32 | PlayerNormalYaw |
f32 | PlayerNormalPitch |
PlayerSpinState | gPlayerSpinState |
BSS s32 | PlayerYInterpUpdateDelay |
f32 | DefaultWalkSpeed = 2.0f |
f32 | DefaultRunSpeed = 4.0f |
f32 | DefaultJumpSpeed = 32.0f |
s32 | PeachDisguiseReapplyDelay |
void update_player_input | ( | void | ) |
Definition at line 22 of file 7B440.c.
Referenced by update_player().
void reset_player_status | ( | void | ) |
Definition at line 58 of file 7B440.c.
Referenced by player_reset_data().
void player_input_to_move_vector | ( | f32 * | outAngle, |
f32 * | outMagnitude ) |
Definition at line 140 of file 7B440.c.
Referenced by action_update_idle(), action_update_idle_peach(), action_update_land(), action_update_peach_land(), action_update_peach_step_down_land(), action_update_pushing_block(), action_update_run(), action_update_spin(), action_update_step_down_land(), action_update_walk(), collision_main_above(), collision_main_lateral(), and phys_player_land().
void game_input_to_move_vector | ( | f32 * | outAngle, |
f32 * | outMagnitude ) |
Definition at line 162 of file 7B440.c.
Referenced by action_update_use_spinning_flower().
void calculate_camera_yinterp_rate | ( | void | ) |
Definition at line 183 of file 7B440.c.
Referenced by phys_peach_update(), and phys_update_action_state().
s32 PeachDisguiseNpcIndex |
Definition at line 4 of file 7B440.c.
Referenced by action_update_parasol(), peach_force_disguise_action(), peach_make_disguise_npc(), peach_set_disguise_anim(), peach_sync_disguise_npc(), and reset_player_status().
Entity* TweesterTouchingPartner |
Definition at line 5 of file 7B440.c.
Referenced by create_partner_npc(), entity_Tweester_idle(), reset_player_status(), try_cancel_tweester(), try_cancel_tweester(), try_cancel_tweester(), try_cancel_tweester(), try_cancel_tweester(), try_cancel_tweester(), try_cancel_tweester(), try_cancel_tweester(), and try_cancel_tweester().
Entity* TweesterTouchingPlayer |
Definition at line 6 of file 7B440.c.
Referenced by action_update_use_tweester(), and entity_Tweester_idle().
s32 PrevPlayerDirection |
Definition at line 7 of file 7B440.c.
Referenced by action_update_parasol(), player_update_sprite(), and reset_player_status().
s32 PlayerRunStateTime |
Definition at line 8 of file 7B440.c.
Referenced by action_update_run(), and reset_player_status().
f32 PlayerNormalYaw |
Definition at line 9 of file 7B440.c.
Referenced by action_update_state_23(), player_raycast_down(), and reset_player_status().
f32 PlayerNormalPitch |
Definition at line 10 of file 7B440.c.
Referenced by action_update_state_23(), player_raycast_down(), and reset_player_status().
PlayerSpinState gPlayerSpinState |
Definition at line 11 of file 7B440.c.
Referenced by action_update_spin(), check_input_spin(), phys_reset_spin_history(), phys_update_action_state(), reset_player_status(), and set_action_state().
BSS s32 PlayerYInterpUpdateDelay |
Definition at line 13 of file 7B440.c.
Referenced by calculate_camera_yinterp_rate().
f32 DefaultWalkSpeed = 2.0f |
Definition at line 16 of file 7B440.c.
Referenced by reset_player_status().
f32 DefaultRunSpeed = 4.0f |
Definition at line 17 of file 7B440.c.
Referenced by reset_player_status().
f32 DefaultJumpSpeed = 32.0f |
Definition at line 18 of file 7B440.c.
Referenced by reset_player_status().
|
extern |
Definition at line 22 of file 7E9D0.c.
Referenced by peach_check_for_parasol_input(), and reset_player_status().