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◆ effect_75_init()
◆ effect_75_update()
Definition at line 78 of file effect_75.c.
   78                                              {
   81 
   85    }
   86 
   89    }
   90 
   92    if (data->
unk_14 > 108000) {
 
   94    }
   95 
   98        return;
   99    }
  100 
  102 
  105    }
  106 
  109    }
  110 
  117 
  122 
  123    if (data->
unk_40 < 0.0f) {
 
  125    }
  126    if (data->
unk_44 < 0.0f) {
 
  128    }
  129    if (data->
unk_50 < 0.0f) {
 
  131    }
  132    if (data->
unk_54 < 0.0f) {
 
  134    }
  135 
  136    if (data->
unk_40 > 256.0f) {
 
  138    }
  139    if (data->
unk_44 > 256.0f) {
 
  141    }
  142    if (data->
unk_50 > 256.0f) {
 
  144    }
  145    if (data->
unk_54 > 256.0f) {
 
  147    }
  148 
  152}
BSS s32 PopupMenu_SelectedIndex
struct Effect75FXData * unk_75
EffectInstanceDataPtr data
@ FX_INSTANCE_FLAG_DISMISS
Referenced by effect_75_main().
 
 
◆ effect_75_render()
Definition at line 154 of file effect_75.c.
  154                                              {
  164 
  168 
  174    }
  175 
  178    }
  179 
  184 
  187}
void effect_75_appendGfx(void *effect)
#define queue_render_task
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_SURFACE_XLU_LAYER1
Referenced by effect_75_main().
 
 
◆ effect_75_appendGfx()
      
        
          | void effect_75_appendGfx | ( | void * | effect | ) |  | 
      
 
Definition at line 192 of file effect_75.c.
  192                                       {
  195    s32 type = data->
type;
 
  202 
  205 
  209    if (type == 1) {
  212    }
  214 
  224}
#define VIRTUAL_TO_PHYSICAL(addr)
DisplayContext * gDisplayContext
Referenced by effect_75_render().
 
 
◆ effect_75_main()
Definition at line 16 of file effect_75.c.
   16                                                                                            {
   20    s32 numParts = 1;
   21    s32 i;
   22 
   29 
   34 
   39    } else {
   41    }
   71 
   72    return effect;
   73}
void effect_75_init(EffectInstance *effect)
void effect_75_update(EffectInstance *effect)
void effect_75_render(EffectInstance *effect)
#define general_heap_malloc
#define create_effect_instance
#define ASSERT(condition)
 
 
◆ func_E00EA664()
◆ D_09001910_3E4270
◆ D_09001A00_3E4360
◆ D_09001A20_3E4380
◆ D_E00EAA50
◆ D_E00EAA58