Go to the source code of this file.
Data Structures | |
struct | DemoSceneData |
Enumerations | |
enum | DemoSceneType { DEMO_SCENE_WORLD = 0 , DEMO_SCENE_PEACH = 1 , DEMO_SCENE_BATTLE = 2 , DEMO_SCENE_DONE = 3 , DEMO_SCENE_EXIT = 4 } |
Functions | |
void | state_init_demo (void) |
void | state_step_demo (void) |
void | state_drawUI_demo (void) |
Variables | |
DemoSceneData | DemoScenes [] |
char | versionString [] = "Prg Ver.??/??/?? ??:??" |
struct DemoSceneData |
Enumerator | |
---|---|
DEMO_SCENE_WORLD | |
DEMO_SCENE_PEACH | |
DEMO_SCENE_BATTLE | |
DEMO_SCENE_DONE | |
DEMO_SCENE_EXIT |
Definition at line 17 of file state_demo.c.
Definition at line 144 of file state_demo.c.
Definition at line 161 of file state_demo.c.
Definition at line 274 of file state_demo.c.
DemoSceneData DemoScenes[] |
Definition at line 25 of file state_demo.c.
Referenced by state_step_demo().
char versionString[] = "Prg Ver.??/??/?? ??:??" |
Definition at line 285 of file state_demo.c.