Go to the source code of this file.
Functions | |
void | state_init_battle (void) |
void | state_step_battle (void) |
void | state_drawUI_battle (void) |
void | state_init_end_battle (void) |
void | state_step_end_battle (void) |
void | state_drawUI_end_battle (void) |
Variables | |
u16 | gFrameBuf0 [] |
u16 | gFrameBuf1 [] |
u16 | gFrameBuf2 [] |
u16 * | bFrameBuffers [] |
s32 | D_800778AC [] |
BSS s8 | D_800A0900 |
BSS s32 | D_800A0904 |
BSS s32 | D_800A0908 |
ShapeFile | gMapShapeData |
void state_init_battle | ( | void | ) |
Definition at line 32 of file state_battle.c.
void state_step_battle | ( | void | ) |
Definition at line 36 of file state_battle.c.
void state_drawUI_battle | ( | void | ) |
Definition at line 118 of file state_battle.c.
void state_init_end_battle | ( | void | ) |
Definition at line 125 of file state_battle.c.
void state_step_end_battle | ( | void | ) |
Definition at line 131 of file state_battle.c.
void state_drawUI_end_battle | ( | void | ) |
Definition at line 209 of file state_battle.c.
u16* bFrameBuffers[] |
Definition at line 14 of file state_battle.c.
Referenced by state_step_battle(), and state_step_end_battle().
s32 D_800778AC[] |
Definition at line 18 of file state_battle.c.
BSS s8 D_800A0900 |
Definition at line 22 of file state_battle.c.
Referenced by state_drawUI_battle(), state_init_battle(), state_init_end_battle(), state_step_battle(), and state_step_end_battle().
BSS s32 D_800A0904 |
Definition at line 23 of file state_battle.c.
Referenced by state_step_battle(), and state_step_end_battle().
BSS s32 D_800A0908 |
Definition at line 24 of file state_battle.c.
Referenced by state_step_battle(), and state_step_end_battle().
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extern |
Definition at line 16 of file heaps.c.
Referenced by state_step_end_battle().