Go to the source code of this file.
Variables | |
| u16 | gFrameBuf0 [] |
| u16 | gFrameBuf1 [] |
| u16 | gFrameBuf2 [] |
| u16 * | bFrameBuffers [] |
| s32 | D_800778AC [] |
| BSS s8 | D_800A0900 |
| BSS s32 | D_800A0904 |
| BSS s32 | D_800A0908 |
| ShapeFile | gMapShapeData |
Definition at line 32 of file state_battle.c.
Definition at line 36 of file state_battle.c.
Definition at line 118 of file state_battle.c.
Definition at line 125 of file state_battle.c.
Definition at line 131 of file state_battle.c.
Definition at line 209 of file state_battle.c.
| u16* bFrameBuffers[] |
Definition at line 14 of file state_battle.c.
Referenced by state_step_battle(), and state_step_end_battle().
| s32 D_800778AC[] |
Definition at line 18 of file state_battle.c.
Definition at line 22 of file state_battle.c.
Referenced by state_drawUI_battle(), state_init_battle(), state_init_end_battle(), state_step_battle(), and state_step_end_battle().
| BSS s32 D_800A0904 |
Definition at line 23 of file state_battle.c.
Referenced by state_step_battle(), and state_step_end_battle().
| BSS s32 D_800A0908 |
Definition at line 24 of file state_battle.c.
Referenced by state_step_battle(), and state_step_end_battle().
|
extern |
Definition at line 16 of file heaps.c.
Referenced by state_step_end_battle().