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f32 player_get_camera_facing_angle | ( | void | ) |
Definition at line 1191 of file 7BB60.c.
Referenced by entity_ItemBlock_spawn_item().
void entity_inactive_block_hit_init | ( | Entity * | entity | ) |
void entity_inactive_block_hit_anim | ( | Entity * | entity | ) |
Definition at line 228 of file Block.c.
void entity_inactive_block_recoil_anim | ( | Entity * | entity | ) |
Definition at line 242 of file Block.c.
void entity_ItemBlock_idle | ( | Entity * | entity | ) |
Definition at line 51 of file ItemBlock.c.
void entity_HiddenItemBlock_idle | ( | Entity * | entity | ) |
Definition at line 55 of file ItemBlock.c.
void entity_HitItemBlock_appear | ( | Entity * | entity | ) |
Definition at line 73 of file ItemBlock.c.
void entity_ItemBlock_spawn_item | ( | Entity * | entity | ) |
Definition at line 79 of file ItemBlock.c.
void entity_TriggerBlock_start_bound_script_2 | ( | Entity * | entity | ) |
Definition at line 102 of file ItemBlock.c.
void entity_TriggerBlock_play_vanish_effect | ( | Entity * | entity | ) |
Definition at line 106 of file ItemBlock.c.
void entity_HitItemBlock_play_anim | ( | Entity * | entity | ) |
Definition at line 110 of file ItemBlock.c.
void entity_HitItemBlock_show_inactive | ( | Entity * | entity | ) |
Definition at line 120 of file ItemBlock.c.
void entity_ItemBlock_check_if_inactive | ( | Entity * | entity | ) |
Definition at line 131 of file ItemBlock.c.
void entity_ItemBlock_replace_with_inactive | ( | Entity * | entity | ) |
Definition at line 151 of file ItemBlock.c.
void entity_HitItemBlock_hide | ( | Entity * | entity | ) |
Definition at line 219 of file ItemBlock.c.
s32 entity_TriggerBlock_start_bound_script | ( | Entity * | entity | ) |
Definition at line 225 of file ItemBlock.c.
void entity_TriggerBlock_disable_player_input | ( | void | ) |
Definition at line 233 of file ItemBlock.c.
void entity_TriggerBlock_enable_player_input | ( | void | ) |
Definition at line 241 of file ItemBlock.c.
void entity_ItemBlock_setupGfx | ( | s32 | entityIndex | ) |
Definition at line 245 of file ItemBlock.c.
Referenced by entity_ItemBlock_init(), and entity_ItemlessBlock_init().
void entity_ItemBlock_init | ( | Entity * | entity | ) |
Definition at line 263 of file ItemBlock.c.
Referenced by entity_HiddenItemBlock_init().
void entity_HiddenItemBlock_init | ( | Entity * | entity | ) |
Definition at line 273 of file ItemBlock.c.
void entity_ItemlessBlock_init | ( | Entity * | entity | ) |
Definition at line 278 of file ItemBlock.c.
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Definition at line 44 of file YellowBlock.c.
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Definition at line 44 of file RedBlock.c.
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Definition at line 33 of file HitYellowBlock_anim.c.
Referenced by entity_HitItemBlock_play_anim().
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Definition at line 86 of file HitYellowBlock_anim.c.
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Definition at line 26 of file HitYellowBlock_anim.c.
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Definition at line 85 of file HitFloatingYellowBlock_anim.c.
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Definition at line 26 of file HitFloatingYellowBlock_anim.c.
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Definition at line 33 of file HitRedBlock_anim.c.
Referenced by entity_HitItemBlock_play_anim().
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Definition at line 26 of file HitRedBlock_anim.c.
EntityScript D_802EA310 |
Definition at line 288 of file ItemBlock.c.
Referenced by entity_ItemBlock_check_if_inactive().
EntityBlueprint Entity_HitGroundedYellowBlock |
Definition at line 423 of file ItemBlock.c.
Referenced by entity_ItemBlock_replace_with_inactive().
EntityBlueprint Entity_HitFloatingYellowBlock |
Definition at line 436 of file ItemBlock.c.
Referenced by entity_ItemBlock_replace_with_inactive().
EntityBlueprint Entity_HitRedBlock |
Definition at line 449 of file ItemBlock.c.
Referenced by entity_ItemBlock_replace_with_inactive().
BSS EffectInstance* TriggerBlockVanishEffect |
Definition at line 44 of file ItemBlock.c.
Referenced by entity_TriggerBlock_play_vanish_effect().
EntityScript Entity_ItemBlock_Script |
Definition at line 294 of file ItemBlock.c.
EntityScript Entity_HiddenItemBlock_Script |
Definition at line 307 of file ItemBlock.c.
EntityScript Entity_HitBlock_Script |
Definition at line 320 of file ItemBlock.c.
EntityScript Entity_TriggerBlock_Script |
Definition at line 331 of file ItemBlock.c.
DmaEntry Entity_HitYellowBlock_dma[] = { ENTITY_ROM(HitYellowBlock_gfx), ENTITY_ROM(HitYellowBlock_anim) } |
Definition at line 349 of file ItemBlock.c.
DmaEntry Entity_HitFloatinYellowBlock_dma[] = { ENTITY_ROM(HitFloatingYellowBlock_gfx), ENTITY_ROM(HitFloatingYellowBlock_anim) } |
Definition at line 350 of file ItemBlock.c.
DmaEntry Entity_HitRedBlock_dma[] = { ENTITY_ROM(HitRedBlock_gfx), ENTITY_ROM(HitRedBlock_anim) } |
Definition at line 351 of file ItemBlock.c.
EntityModelScript Entity_YellowBlock_RenderScript = STANDARD_ENTITY_MODEL_SCRIPT(Entity_YellowBlock_Render, RENDER_MODE_SURFACE_OPA) |
Definition at line 353 of file ItemBlock.c.
EntityModelScript Entity_HiddenYellowBlock_RenderScript = STANDARD_ENTITY_MODEL_SCRIPT(Entity_YellowBlock_Render, RENDER_MODE_SURFACE_XLU_LAYER2) |
Definition at line 354 of file ItemBlock.c.
EntityModelScript Entity_RedBlock_RenderScript = STANDARD_ENTITY_MODEL_SCRIPT(Entity_RedBlock_Render, RENDER_MODE_SURFACE_OPA) |
Definition at line 355 of file ItemBlock.c.
EntityModelScript Entity_HiddenRedBlock_RenderScript = STANDARD_ENTITY_MODEL_SCRIPT(Entity_RedBlock_Render, RENDER_MODE_SURFACE_XLU_LAYER2) |
Definition at line 356 of file ItemBlock.c.
EntityBlueprint Entity_YellowBlock |
Definition at line 358 of file ItemBlock.c.
EntityBlueprint Entity_HiddenYellowBlock |
Definition at line 371 of file ItemBlock.c.
EntityBlueprint Entity_RedBlock |
Definition at line 384 of file ItemBlock.c.
EntityBlueprint Entity_HiddenRedBlock |
Definition at line 397 of file ItemBlock.c.
EntityBlueprint Entity_TriggerBlock |
Definition at line 410 of file ItemBlock.c.