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Definition at line 1359 of file evt.c.
Referenced by update_scripts().
Definition at line 73 of file script_list.c.
Referenced by update_scripts().
Definition at line 117 of file script_list.c.
Referenced by func_802C3C10(), restart_script(), start_child_script(), start_child_thread(), start_script(), and start_script_in_group().
Definition at line 151 of file script_list.c.
Referenced by load_demo_battle(), load_engine_data(), load_map_by_IDs(), state_init_demo(), state_init_logos(), state_init_title_screen(), state_step_battle(), state_step_demo(), state_step_intro(), state_step_pause(), and state_step_startup().
Definition at line 188 of file script_list.c.
Referenced by state_step_end_battle(), and state_step_unpause().
Definition at line 207 of file script_list.c.
Referenced by func_802C3C10(), restart_script(), start_child_script(), start_child_thread(), start_script(), and start_script_in_group().
Definition at line 223 of file script_list.c.
Referenced by _use_partner_ability(), bind_enemy_ai(), bind_enemy_aux(), bind_enemy_interact(), btl_cam_use_preset_impl(), btl_state_update_begin_partner_turn(), btl_state_update_begin_player_turn(), btl_state_update_begin_turn(), btl_state_update_celebration(), btl_state_update_change_partner(), btl_state_update_defeat(), btl_state_update_defend(), btl_state_update_end_battle(), btl_state_update_end_demo_battle(), btl_state_update_end_training_battle(), btl_state_update_end_turn(), btl_state_update_enemy_move(), btl_state_update_enemy_striking_first(), btl_state_update_first_strike(), btl_state_update_next_enemy(), btl_state_update_normal_start(), btl_state_update_partner_move(), btl_state_update_partner_striking_first(), btl_state_update_player_move(), btl_state_update_run_away(), btl_state_update_transfer_turn(), btl_state_update_victory(), btl_substate_try_hpfp_recovery(), calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), calc_player_damage_enemy(), create_actor(), create_encounters(), dispatch_event_actor(), dispatch_event_partner(), dispatch_event_partner_continue_turn(), dispatch_event_player(), dispatch_event_player_continue_turn(), entity_Chest_adjust_camera(), entity_Chest_reset_camera(), evt_trigger_on_activate_exec_script(), evt_trigger_on_activate_lock(), FireBarAI_Callback(), func_80048E34(), load_partner_actor(), partner_handle_after_battle(), shop_owner_begin_speech(), shop_owner_buy_dialog(), shop_owner_continue_speech(), shop_owner_continue_speech_with_quantity(), shop_owner_end_speech(), shop_owner_reset_speech(), start_battle(), start_rumble_type(), update_command_loss(), update_encounters_neutral(), update_encounters_post_battle(), update_entities(), and use_consumable().
Definition at line 291 of file script_list.c.
Referenced by evt_handle_exec1(), evt_handle_exec1_get_id(), evt_handle_thread(), exec_ShakeCam1(), exec_ShakeCamX(), load_map_by_IDs(), and update_encounters_post_battle().
Definition at line 358 of file script_list.c.
Referenced by evt_handle_exec_wait().
Definition at line 428 of file script_list.c.
Referenced by evt_handle_child_thread().
Definition at line 496 of file script_list.c.
Definition at line 541 of file script_list.c.
Referenced by btl_cam_move(), and evt_handle_jump().
Definition at line 564 of file script_list.c.
Referenced by step_game_loop().
Definition at line 610 of file script_list.c.
Referenced by gfx_draw_frame().
Definition at line 623 of file script_list.c.
Referenced by evt_handle_end_child_thread(), evt_handle_end_thread(), evt_handle_return(), func_802C3C10(), kill_all_scripts(), kill_script(), and kill_script_by_ID().
Definition at line 681 of file script_list.c.
Referenced by _use_partner_ability(), bind_enemy_ai(), bind_enemy_aux(), bind_enemy_interact(), btl_cam_use_preset_impl(), btl_delete_actor(), btl_delete_player_actor(), btl_state_update_celebration(), dispatch_event_actor(), dispatch_event_partner(), dispatch_event_partner_continue_turn(), dispatch_event_player(), dispatch_event_player_continue_turn(), evt_handle_kill(), func_80048E34(), kill_enemy(), partner_handle_after_battle(), partner_handle_before_battle(), partner_kill_ability_script(), start_rumble_type(), and update_encounters_pre_battle().
Definition at line 693 of file script_list.c.
Referenced by btl_state_update_end_battle(), and btl_state_update_end_demo_battle().
Definition at line 705 of file script_list.c.
Referenced by _use_partner_ability(), btl_state_update_begin_partner_turn(), btl_state_update_begin_player_turn(), btl_state_update_begin_turn(), btl_state_update_celebration(), btl_state_update_change_partner(), btl_state_update_defeat(), btl_state_update_defend(), btl_state_update_end_battle(), btl_state_update_end_demo_battle(), btl_state_update_end_player_turn(), btl_state_update_end_training_battle(), btl_state_update_end_turn(), btl_state_update_enemy_move(), btl_state_update_enemy_striking_first(), btl_state_update_first_strike(), btl_state_update_next_enemy(), btl_state_update_normal_start(), btl_state_update_partner_move(), btl_state_update_partner_striking_first(), btl_state_update_player_move(), btl_state_update_run_away(), btl_state_update_transfer_turn(), btl_state_update_victory(), create_encounters(), evt_handle_does_script_exist(), evt_trigger_on_activate_exec_script(), evt_trigger_on_activate_lock(), partner_handle_after_battle(), partner_handle_before_battle(), partner_kill_ability_script(), partner_resume_ability_script(), partner_suspend_ability_script(), state_step_change_map(), state_step_enter_world(), state_step_game_over(), state_step_intro(), update_encounters_conversation(), update_encounters_post_battle(), update_entities(), update_item_entity_collectable(), and update_status_damage().
Definition at line 718 of file script_list.c.
Definition at line 729 of file script_list.c.
Referenced by evt_handle_set_priority().
Definition at line 733 of file script_list.c.
Referenced by evt_handle_set_timescale().
Definition at line 737 of file script_list.c.
Definition at line 741 of file script_list.c.
Definition at line 745 of file script_list.c.
Referenced by evt_handle_set_group().
| Trigger * bind_trigger | ( | EvtScript * | script, |
| s32 | flags, | ||
| s32 | triggerFlagIndex, | ||
| s32 | triggerVar0, | ||
| s32 | triggerVar1, | ||
| s32 | priority, | ||
| s32 | arg6 ) |
Definition at line 749 of file script_list.c.
Referenced by bind_trigger_1().
| Trigger * bind_trigger_1 | ( | EvtScript * | script, |
| s32 | flags, | ||
| s32 | triggerFlagIndex, | ||
| s32 | triggerVar0, | ||
| s32 | triggerVar1, | ||
| s32 | priority ) |
Definition at line 769 of file script_list.c.
Definition at line 774 of file script_list.c.
Referenced by resume_group_script(), suspend_all_group(), suspend_all_script(), suspend_group_others(), suspend_group_script(), and suspend_group_script_index().
Definition at line 795 of file script_list.c.
Referenced by resume_all_group(), resume_all_script(), resume_group_others(), resume_group_script(), and resume_group_script_index().
Definition at line 816 of file script_list.c.
Referenced by evt_handle_suspend(), partner_suspend_ability_script(), start_battle(), update_encounters_neutral(), and update_encounters_pre_battle().
Definition at line 828 of file script_list.c.
Referenced by evt_handle_resume(), partner_resume_ability_script(), update_encounters_conversation(), and update_encounters_post_battle().
Definition at line 840 of file script_list.c.
Definition at line 852 of file script_list.c.
Definition at line 864 of file script_list.c.
Referenced by evt_handle_suspend_all(), set_time_freeze_mode(), suspend_frozen_scripts(), update_encounters_neutral(), and update_encounters_pre_battle().
Definition at line 876 of file script_list.c.
Referenced by create_encounters(), evt_handle_resume_all(), set_time_freeze_mode(), start_battle(), update_encounters_conversation(), update_encounters_post_battle(), and update_item_entity_collectable().
Definition at line 888 of file script_list.c.
Referenced by evt_handle_suspend_others().
Definition at line 900 of file script_list.c.
Referenced by evt_handle_resume_others().
Definition at line 912 of file script_list.c.
Referenced by dispatch_event_actor(), and func_802C73B8().
Definition at line 916 of file script_list.c.
Referenced by update_encounters_neutral().
Definition at line 931 of file script_list.c.
Referenced by set_script_flags(), and update_encounters_neutral().
Definition at line 949 of file script_list.c.
Referenced by clear_script_flags(), and update_encounters_neutral().
| s32 UniqueScriptCounter = 1 |
Definition at line 6 of file script_list.c.
Referenced by start_child_script(), start_child_thread(), start_script(), and start_script_in_group().
Definition at line 7 of file script_list.c.
Referenced by clear_script_list(), init_script_list(), start_child_script(), start_child_thread(), start_script(), start_script_in_group(), and update_scripts().
| f32 GlobalTimeRate = 1.0f |
Definition at line 8 of file script_list.c.
Referenced by func_802C3C10(), get_global_timespace(), restart_script(), set_global_timespace(), set_script_timescale(), start_child_script(), start_child_thread(), start_script(), and start_script_in_group().
Definition at line 11 of file script_list.c.
Referenced by clear_script_list(), evt_get_float_variable(), evt_get_variable(), evt_handle_print_debug_var(), evt_set_float_variable(), evt_set_variable(), and init_script_list().
Definition at line 12 of file script_list.c.
Referenced by clear_script_list(), evt_get_float_variable(), evt_get_variable(), evt_handle_print_debug_var(), evt_set_float_variable(), evt_set_variable(), and init_script_list().
Definition at line 13 of file script_list.c.
Referenced by clear_script_list(), init_script_list(), kill_script(), start_child_script(), start_child_thread(), start_script(), and start_script_in_group().
| BSS ScriptList gWorldScriptList |
Definition at line 14 of file script_list.c.
Referenced by clear_script_list(), and init_script_list().
| BSS ScriptList gBattleScriptList |
Definition at line 15 of file script_list.c.
Referenced by clear_script_list(), and init_script_list().
| BSS ScriptList* gCurrentScriptListPtr |
Definition at line 16 of file script_list.c.
Referenced by clear_script_list(), does_script_exist_by_ref(), func_802C3EE4(), get_script_by_id(), get_script_by_index(), init_script_list(), kill_script(), sort_scripts(), start_child_script(), start_child_thread(), start_script(), and start_script_in_group().
| BSS s32 gScriptIndexList[MAX_SCRIPTS] |
Definition at line 17 of file script_list.c.
Referenced by func_802C3EE4(), sort_scripts(), start_child_script(), start_child_thread(), start_script(), start_script_in_group(), and update_scripts().
| BSS s32 gScriptIdList[MAX_SCRIPTS] |
Definition at line 18 of file script_list.c.
Referenced by func_802C3EE4(), sort_scripts(), start_child_script(), start_child_thread(), start_script(), start_script_in_group(), and update_scripts().
Definition at line 19 of file script_list.c.
Referenced by clear_script_list(), func_802C3EE4(), sort_scripts(), start_child_script(), start_child_thread(), start_script(), start_script_in_group(), and update_scripts().
Definition at line 22 of file script_list.c.
Referenced by evt_handle_print_debug_var().
Definition at line 25 of file script_list.c.
Referenced by get_lava_reset_pos().
Definition at line 26 of file script_list.c.
Referenced by get_lava_reset_pos().
| BSS AnimatedModelList gBattleMeshAnimationList |
Definition at line 29 of file script_list.c.
Referenced by init_model_animators(), and reset_model_animators().
| BSS AnimatedModelList gWorldMeshAnimationList |
Definition at line 30 of file script_list.c.
Referenced by init_model_animators(), and reset_model_animators().
| BSS AnimatedModelList* gCurrentMeshAnimationListPtr |
Definition at line 31 of file script_list.c.
Referenced by init_model_animators(), and reset_model_animators().
Definition at line 34 of file script_list.c.
Definition at line 35 of file script_list.c.
Definition at line 38 of file script_list.c.
Referenced by _show_message().
Definition at line 39 of file script_list.c.
Referenced by _show_message().
| BSS MessagePrintState* gCurrentPrintContext |
Definition at line 40 of file script_list.c.
Referenced by _show_message(), and cancel_current_message().
| BSS MessagePrintState* D_802DB268 |
Definition at line 41 of file script_list.c.
Definition at line 42 of file script_list.c.
Referenced by _show_message().
Definition at line 45 of file script_list.c.
Definition at line 46 of file script_list.c.
| BSS VirtualEntityList bBattleVirtualEntityList |
Definition at line 47 of file script_list.c.
Referenced by clear_virtual_entity_list(), and init_virtual_entity_list().
| BSS VirtualEntityList wWorldVirtualEntityList |
Definition at line 48 of file script_list.c.
Referenced by clear_virtual_entity_list(), and init_virtual_entity_list().
| BSS VirtualEntityList* gCurrentVirtualEntityListPtr |
Definition at line 49 of file script_list.c.
Referenced by ALT_virtual_entity_create(), clear_virtual_entity_list(), init_virtual_entity_list(), virtual_entity_create(), virtual_entity_create_at_index(), virtual_entity_delete_by_ref(), virtual_entity_get_by_index(), virtual_entity_list_render_UI(), virtual_entity_list_render_world(), and virtual_entity_list_update().
| BSS MusicEvent* MusicEventList |
Definition at line 52 of file script_list.c.
Definition at line 53 of file script_list.c.
Definition at line 54 of file script_list.c.
Definition at line 57 of file script_list.c.
| BSS u32 gWorldMapFlags[MAX_MAPFLAGS] |
Definition at line 60 of file script_list.c.
Referenced by clear_script_list(), and init_script_list().
| BSS u32 gBattleMapFlags[MAX_MAPFLAGS] |
Definition at line 61 of file script_list.c.
Referenced by clear_script_list(), and init_script_list().
| BSS u32 gWorldMapVars[MAX_MAPVARS] |
Definition at line 63 of file script_list.c.
Referenced by clear_script_list(), and init_script_list().
| BSS u32 gBattleMapVars[MAX_MAPVARS] |
Definition at line 64 of file script_list.c.
Referenced by clear_script_list(), and init_script_list().
| BSS PushBlockGrid* wPushBlockGrids[8] |
Definition at line 66 of file script_list.c.
Definition at line 68 of file script_list.c.
Definition at line 69 of file script_list.c.