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Macros | |
#define | ACTION_FILE(name) world_action_##name##_ROM_START, world_action_##name##_ROM_END |
Variables | |
Action | PlayerActionsTable [] |
#define ACTION_FILE | ( | name | ) | world_action_##name##_ROM_START, world_action_##name##_ROM_END |
void action_update_idle | ( | void | ) |
Definition at line 36 of file idle.c.
void action_update_walk | ( | void | ) |
Definition at line 30 of file walk.c.
void action_update_run | ( | void | ) |
Definition at line 111 of file walk.c.
void action_update_land | ( | void | ) |
Definition at line 12 of file land.c.
void action_update_jump | ( | void | ) |
Definition at line 41 of file jump.c.
Referenced by action_update_step_down().
void action_update_landing_on_switch | ( | void | ) |
Definition at line 76 of file jump.c.
void action_update_falling | ( | void | ) |
Definition at line 114 of file jump.c.
void action_update_step_down | ( | void | ) |
Definition at line 141 of file jump.c.
void action_update_step_down_land | ( | void | ) |
Definition at line 77 of file land.c.
void action_update_spin_jump | ( | void | ) |
Definition at line 18 of file spin_jump.c.
void action_update_tornado_jump | ( | void | ) |
Definition at line 22 of file tornado_jump.c.
void action_update_talk | ( | void | ) |
Definition at line 214 of file misc.c.
void action_update_sliding | ( | void | ) |
Definition at line 38 of file slide.c.
void action_update_hammer | ( | void | ) |
Definition at line 230 of file hammer.c.
void action_update_launch | ( | void | ) |
Definition at line 118 of file misc.c.
void action_update_pushing_block | ( | void | ) |
Definition at line 182 of file misc.c.
void action_update_hit_fire | ( | void | ) |
Definition at line 9 of file hit_fire.c.
void action_update_knockback | ( | void | ) |
Definition at line 9 of file knockback.c.
void action_update_hit_lava | ( | void | ) |
Definition at line 19 of file hit_lava.c.
void action_update_parasol | ( | void | ) |
Definition at line 73 of file sneaky_parasol.c.
void action_update_spin | ( | void | ) |
Definition at line 27 of file spin.c.
void action_update_step_up_peach | ( | void | ) |
Definition at line 85 of file step_up.c.
void action_update_ride | ( | void | ) |
Definition at line 9 of file misc.c.
void action_update_step_up | ( | void | ) |
Definition at line 29 of file step_up.c.
void action_update_first_strike | ( | void | ) |
Definition at line 142 of file misc.c.
void action_update_raise_arms | ( | void | ) |
Definition at line 163 of file misc.c.
void action_update_use_spinning_flower | ( | void | ) |
Definition at line 38 of file use_spinning_flower.c.
void action_update_use_munchlesia | ( | void | ) |
Definition at line 18 of file use_munchlesia.c.
void action_update_use_tweester | ( | void | ) |
Definition at line 14 of file use_tweester.c.
void action_update_state_23 | ( | void | ) |
Definition at line 32 of file misc.c.
Action PlayerActionsTable[] |
Definition at line 77 of file actions.c.
Referenced by phys_peach_update(), and phys_update_action_state().